Ohio University’s McClure School of Emerging Communication Technologies in the Scripps College of Communication has earned ...
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The evolution of gaming in 2026: What’s next for VR and AR?
Virtual reality and augmented reality once felt like promises that were always a few years away. Yet right now, in early 2026 ...
Meta's Reality Labs division, long the epicenter of its metaverse ambitions, has now claimed over $73 billion in losses since ...
As educators nationwide gather at the Future of Education Technology Conference (FETC) today, zSpace, a leader in immersive augmented and virtual reality (AR/VR) learning solutions, is spotlighting a ...
DELRAY BEACH, Fla., Jan. 15, 2026 /PRNewswire/ -- According to MarketsandMarkets™, the Augmented and Virtual Reality Market ...
Overview: Leading VR companies are advancing spatial computing, AI integration, and immersive experiences across gaming, ...
What if the future of wearable technology isn’t just delayed but reimagined? Meta’s decision to push its mixed reality glasses to 2027 might seem like a setback, but it’s a calculated move in an ...
At CES 2026, TOZO is expanding beyond smart audio with the VIZO Z1 Pro, a new pair of ultra-light AR glasses designed ...
SiC Technology, Enabling Scalable Platforms for AI Infrastructure, AR/VR, and Advanced Power Devices Announcement highlights: Strategic Technology Milestone – Wolfspeed has produced a single crystal ...
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